AI Insights · Timothy · October 2021
Top 5 Cat Games on Unified Platform in Finland Q3 2021
Discover the performance of the top 5 cat games in Finland during Q3 2021, featuring trends in downloads, revenue, and active users.
The third quarter of 2021 saw notable trends in the performance of the top 5 cat games on a unified platform in Finland. Here’s a detailed look at how these feline-themed apps fared in terms of weekly downloads, revenue, and active users.
The Battle Cats from ponos corporation experienced significant growth in both revenue and active users. Weekly revenue peaked at approximately $832 in the week of September 20 and maintained high levels, ending the quarter at around $704. Weekly downloads showed a notable rise towards the end of the quarter, reaching 245 in the same week. Active users also increased from 939 at the start of the quarter to 1086 by September 20.
Cat Game - The Cats Collector! by MinoMonsters, Inc. had a steady revenue stream, with a peak of $305 in the week of August 2. The app saw a boost in downloads mid-quarter, hitting a high of 104 in the week of August 30. Active users fluctuated, peaking at 1128 in the week of August 9, before declining to 765 by the end of September.
Kitten Match from Special Gamez Technology Co., Ltd. showed a consistent revenue trend, with the highest weekly revenue of $226 recorded in early July. Downloads varied throughout the quarter, peaking at 177 in the week of August 2. The app maintained a stable number of active users, starting the quarter with 1793 and ending with 1414.
My Cat – Virtual Pet Games by Akita Limited Liability Company had a more modest performance. The highest weekly revenue was $165 at the start of the quarter. Downloads saw a notable increase towards the end of the quarter, reaching 98 in the week of September 20. Active users saw a peak of 251 in the week of August 30 but ended the quarter at 185.
Simon's Cat - Crunch Time from Tactile Games Limited had a fluctuating revenue stream, with a peak of $229 in the week of September 13. However, downloads remained minimal throughout the quarter. Active users were also low, with a peak of 10 at the start of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.